Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game
The gritty world of Tom Clancy’s The Division will be adapted into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG set within the franchise’s post-pandemic setting. This initiative has been announced, with a crowdfunding campaign scheduled to begin in the spring of 2026.
"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and iconic world-building to the tabletop, providing fans a new way to experience The Division through deep narrative and mission-based gameplay," reads an announcement.
Initial offerings are set to feature a starter set, core rulebooks, a GM screen, miniatures, and several deluxe editions.
Delving Into The Division's Dystopian World
In this universe, a deadly virus called Green Poison was unleashed in New York City, sending the nation into chaos. As the pandemic escalates, society crumbles and violent factions emerge, turning the city into a warzone. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents come in.
Development on the RPG has been underway for approximately three years, and it is reportedly finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to reach a broader market, particularly in the United States. Production will start immediately following the fundraiser, with deliveries expected for the latter part of 2026.
A Streamlined Tactical System: The GRIS System
A preview at the system confirms it uses 10-sided dice predominantly through its proprietary GRIS system, encouraging a streamlined and strategic style. Agents leverage skills or traits to assemble small dice pools, typically between one and five d10s.
- Instead of adding results together, participants choose a single “resolution die” from the group.
- This die is then measured against a set challenge number.
- Achieving a natural 10 grants special effects, such as extra damage or boosted support.
Combat Emphasize Positioning and Situational Insight
Fights stress placement and environmental awareness, reflecting the video games. Elements like taking cover, height advantage, or line of sight directly influence success chances. This mechanic is designed to favor coordination and clever tactics instead of raw numbers.
A Novel Health System
The way health is tracked adds a interesting thematic twist. Operatives have a injury limit; sustaining too much damage weakens their effectiveness by decreasing the size of their dice pool.
- At critical condition, an agent is downed, but they’re not unconscious.
- They may still crawl and perform restricted acts, simulating the last stand seen in video game shooters.
- Any agent in this state must consult a injury chart, potentially gaining persistent effects like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A publicly available introductory rulebook will be released in the near future. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, players lead the hunt for a missing medical team and must thwart an attack by the violent Rikers faction, who have seized control of that Manhattan district. Further information and the full range of offerings are expected to be unveiled near the Kickstarter start date.